My name is Jens Klingsporn and I’m a professional (Java-) Developer. I’m working in the Gaming-Industry since 2008: I started several projects from scratch, maintained and extended live projects and experienced crunch time when the deadlines came closer. I’m especially interested in building scalable and efficient systems which is the goal of a long road that I’m still traveling on.

Open source software is helping me to achieve that goal and without it, I would stuck at the beginning of the road, writing my own socket server, ORM or logging framework … This blog is my attempt to give the community something back, by sharing my ideas and thoughts of the gaming industry and technologies I came in touch with.


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